

Path of Exile 2's game director revealed that new character classes won't be the primary focus of major updates going forward. Discover the reasoning behind this strategic shift and insights into the game's current development approach.
Path of Exile 2 Development Strategy Changes
Expanded Ascendancies Will Become the New Focus

During a developer Q&A session, Game Director Jonathan Rogers explained that players shouldn't anticipate new classes arriving with each patch due to development uncertainties.
When asked about consistent class introductions, Rogers responded: While we'd love to deliver a new class every update, we've learned through development that tying expansions to new character classes creates unpredictable timelines.
The director elaborated that prioritizing class creation led to significant scheduling challenges during Dawn of the Hunt's development: Completing the Huntress became our deadline marker, which ultimately delayed this expansion longer than intended.

Rogers emphasized the importance of predictable updates: Moving forward, we'll prioritize fixed release schedules over unpredictable class development cycles.
The director reassured fans about ongoing content development: Players deserve consistent updates rather than lengthy waits between expansions. While class timing remains uncertain, we'll definitely deliver new Ascendancies with each patch.
Dawn of the Hunt Brings Significant Endgame Changes
Major Balancing Adjustments Coming to Endgame Content

The Dawn of the Hunt update introduces over 100 new skills, support gems, and unique items while significantly rebalancing endgame progression.
Rogers explained the balancing philosophy: Some builds currently trivialize key mechanics too early in progression. Players should achieve ultimate power fantasies - just not immediately upon reaching endgame.

The director expressed concerns about current Pinnacle Boss encounters: Our ideal difficult boss fight currently gets completed in fourteen seconds. The new progression system will preserve endgame challenge while still allowing optimized builds to eventually dominate.
Game Director Defends Campaign Difficulty Balance
Player Skill Growth Influences Perception of Challenge

Addressing player feedback about campaign difficulty, Rogers noted: Many complaints stem from veterans comparing current experiences with past memories. Subsequent playthroughs often feel easier as players master mechanics.
The director remains confident in the current balance: If our difficulty tuning needs adjustment, we'll respond accordingly. However, we believe these initial perceptions will change as players adapt to PoE2's systems.
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