Senior game designer of the original The Elder Scrolls IV: Oblivion, Bruce Nesmith, has expressed awe at Bethesda and Virtuos' work on the newly released Oblivion Remastered, suggesting that the term "remaster" might not fully capture the extent of the changes. In a recent conversation with VideoGamer, Nesmith highlighted the immense effort that went into the original game, making the comprehensive update to nearly every aspect of the game even more astonishing.
"I was assuming this was going to be a texture update," Nesmith admitted. "I didn’t really think it was going to be the complete overhaul that they’ve announced it to be... I would not have batted an eye at that. But to completely redo the animations, the animation system, put in the Unreal Engine, change the leveling system, change the user interface. I mean, that’s, you’re touching every part of the game."
Despite no official announcement from Bethesda prior to its sudden launch, fans have been overwhelmingly positive about the changes in Oblivion Remastered, which range from simple visual enhancements to significant gameplay modifications. New features such as a sprint mechanic and alterations to the leveling system have led many, including Nesmith, to consider this more of a remake than a remaster. "The closest that could come [to categorising it] is Oblivion 2.0," Nesmith remarked, emphasizing the extensive nature of the update. "That’s a staggering amount of remastering," he continued. "It almost needs its own word, quite frankly. I’m not sure remaster actually does it justice."
In his discussion, Nesmith also tried to encapsulate the essence of Oblivion Remastered, suggesting it could be seen as "Oblivion 2.0." As the community celebrates this refreshed take on the beloved RPG, Bethesda has shared insights into their naming decision. In a social media statement, the studio clarified that they never intended to create a full remake of Oblivion. Instead, their goal was to preserve the original experience while modernizing it for new players, imperfections included.
"We know many of our longtime fans will be thrilled to revisit Oblivion and the land of Cyrodiil," Bethesda's statement read. "But there are also so many who have never played it. We can’t thank you enough for all the support you have given us and our games over the years. Our hope with this remaster is, that no matter who you are, when you step out of the Imperial sewer – you feel like you’re experiencing it for the first time."
Oblivion Remastered was unveiled and released as a surprise by Bethesda, now available on PC, PlayStation 5, and Xbox Series X and S, with Xbox Game Pass Ultimate subscribers enjoying it at no additional cost. The modding community's response to this unexpected release has been enthusiastic, adding to the renewed excitement around the Elder Scrolls series.
For those eager to dive in, we offer a comprehensive guide to Oblivion Remastered, featuring an expansive Interactive Map, full Walkthroughs for the Main Questline and all Guild Quests, tips on How to Build the Perfect Character, Things to Do First, and much more.
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