文明VII领导指南:全面概述
本指南详细介绍了目前 文明VII 的所有确认领导人,包括他们的独特能力和议程。随着更多信息可用,此列表将进行更新。
确认文明VII领导人和能力
下表总结了每个领导人的优势和外交倾向。
Leader | Unique Ability | Attributes | Agenda |
---|---|---|---|
Amina | Warrior-Queen of Zazzau: +1 Resource Capacity in Cities. +1 Gold per Age for each Resource assigned to Cities. +5 Combat Strength on all Units in Plains and Desert. | Economic, Militaristic | Desert of the Warrior-Queen: Penalizes leaders with more settlements on plains or desert tiles; rewards those with none. |
Ashoka, World Conqueror (Founders Content Pack) | Devaraja: +1 Production in Cities for every 5 excess Happiness. +10% Production in Settlements not founded by you. Declaring a Formal War grants a Celebration. +10 Combat Strength against Districts for all Units during a celebration. | Diplomatic, Militaristic | Without Regret: Favors leaders with the fewest settled tiles; dislikes those with the most. |
Ashoka, World Renouncer | Dhammaraja: +1 Food in Cities for every 5 excess Happiness. +10% Food in all Settlements during a Celebration. All Buildings gain a +1 Happiness adjacency for all Improvements. | Diplomatic, Expansionist | Without Sorrow: Favors leaders with high happiness; dislikes those with low happiness. |
Augustus | Imperium Maius: +2 Production in the Capital for every Town. Can purchase Culture Buildings in Towns. +50% Gold towards purchasing Buildings in Towns. | Cultural, Expansionist | Restitutor Orbis: Penalizes leaders for each town in their empire; rewards them for each city (excluding the capital). |
Benjamin Franklin | The First American: +1 Science per Age on Production Buildings in Cities. +50% Production towards construction Production Buildings. +1 Science per Age from active Endeavors you started or supported. Can have two Endeavors of the same type active at a time. | Diplomatic, Scientific | Civic Virtue: Favors leaders sharing his government type; dislikes those with different governments. |
Catherine the Great | Star of the North: +2 Culture per Age on displayed Great Works. Buildings with Great Works gain an additional slot. Cities settled in Tundra gain Science equal to 25% of their Culture per turn. | Cultural, Scientific | Dusha: Favors leaders with fewer Great Works; dislikes those with more. |
Charlemagne | Father of Europe: Military and Science Buildings receive a Happiness adjacency for Quarters. Gain 2 Cavalry units, once unlocked, when entering a Celebration. +5 Combat Strength for Cavalry units during a Celebration. | Militaristic, Scientific | The Golden Shepherd: Favors leaders who trigger many celebrations; dislikes those who trigger few. |
nicaakiyakoolaakwe: +1个定居点的+1食品和生产是您宗主人的每个城市国家。 +1对您所有单位的战斗力量对您的每个城市国家/地区。奖励那些没有活跃的“朋友独立”项目的人。< trung trac

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