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"Ultimate Jujutsu Shenanigans Character Rankings and Tips"

By JoshuaJun 15,2025

Ready to dominate the sorcerer’s battlefield? All selectable Characters in JJS are unique, powerful, and built for versatility. If you're aiming to become the strongest Sorcerer of today—or even the strongest in history—follow along with our Jujutsu Shenanigans Character tier list and guide to make informed choices and maximize your potential.


Jujutsu Shenanigans Character Tier List

Jujutsu Shenanigans Character Tier List

*Image by Tiermaker*

Unfortunately, not all Characters are created equal in Jujutsu Shenanigans. Some, like the Vessel and the Honored One, stand head and shoulders above the rest. Prioritize unlocking them if your goal is to rule the battlefield.


Jujutsu Shenanigans Character List

Below, we break down each character’s abilities, including their awakened forms that unlock new levels of power and strategy:

Honored One

Honored One from Jujutsu Shenanigans

Ability 1Ability 2Ability 3Ability 4[R]
Lapis Blue
• Pull and Kick
• Damage: 5 + 7.5
• Cooldown: 10 Sec.
Reversal Red
• Knockback
• Damage: 12.5
• Cooldown: 20 Sec.
Rapid Punches
• Damage: 18–20
• Cooldown: 15 Sec.
Twofold Kick
• Damage: 8 (4+4)
• Cooldown: 20 Sec.
Limitless
• Teleport
• Damage: 5
• Cooldown: 15 Sec.
Maximum Lapis Blue
• Damage: 40
• Cooldown: 15 Sec.
Maximum Lapis Blue
• Damage: 40
• Cooldown: 15 Sec.
Hollow Purple
• Damage: 70
• Cooldown: 40 Sec.
Unlimited Void
• Long stun
• Undodgeable
Limitless
• Same as base
• No energy cost

The Honored One (100 HP) excels at keeping opponents grounded while teleporting freely across the map. With high damage output and unmatched mobility, this character is considered the best in the game.


Vessel

Vessel from Jujutsu Shenanigans

Ability 1Ability 2Ability 3Ability 4[R]
Cursed Strikes
• Damage: 18–20
• Cooldown: 10 Sec.
Crushing Blow
• Damage: 10
• Cooldown: 15 Sec.
Divergent Fist
• Damage: 10
• Cooldown: 18 Sec.
Manji Kick
• Damage: 8.5
• Cooldown: 20 Sec.
Combat Instincts
• Feint an attack
• Cooldown: 2 Sec.
Dismantle
• Damage: 17.5–20
• Cooldown: 10 Sec.
Open
• Damage: 30
• Cooldown: 40 Sec.
Rush
• Damage: 20
• Cooldown: 15 Sec.
Malevolent Shrine
• Damage: 2 x 30
• Cooldown: 2 Min.
Cleave
• Damage: 40% Health
• Cooldown: 12 Sec.

The Vessel (80 HP) is a powerhouse of raw damage with low cooldowns and excellent crowd control.

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