The latest Path of Exile 2 build marks a significant leap forward with a plethora of changes and enhancements over its predecessor. Grinding Gear Games (GGG) has truly outdone themselves with this massive update, Patch Notes 0.1.1, which includes a vast array of bug fixes and improvements. In this article, we'll delve into the key highlights of this update for PoE2.
Image: store.epicgames.com
Table of Contents
- General Changes
- Skill Changes
- Monster Changes
- Endgame Changes
- Other Changes
General Changes
Let's kick things off with the core changes to gameplay and interface. A new League Migrations button has been introduced, enabling you to seamlessly transfer your character to parent leagues. The Strongbox mechanics have seen significant improvements, with reduced intervals between enemy waves and clearer distinctions between spawned and map-native mobs. A pesky bug that previously halted monster spawning has been squashed, and now, once all enemies are defeated, the fog clears, enhancing visibility. You'll also encounter Research Strongboxes more frequently.
In terms of equipment, runes socketed in gear can now be swapped out for new ones, and armor effectiveness has been boosted. The character level no longer restricts access to Expedition Vendors, with the rarity of equipment now tied to the shop's level, ensuring a more dynamic trading experience. This change, however, does not affect existing shops.
Image: insider-gaming.com
Minions that perish too far from your character will now instantly respawn nearby, keeping your team intact. The level of Uncut Gems is now clearly displayed in their item names, and equipped Charms now show the remaining number of charges. Entering maps is now safer, as monsters no longer spawn right at the entrance. Additionally, picking up items from the ground is now easier, even while your character is engaged in other actions.
The developers have also focused on enhancing overall game performance, particularly in shadow-heavy areas, speeding up loading times, optimizing boss fights and visual effects, and improving gameplay in The Ziggurat Encampment.
Image: x.com
Skill Changes
The Supercharged Slam skill now has a defined radius limit of 3 meters, providing clearer gameplay mechanics. Scavenged Plating now grants more stacks against stronger enemies, enhancing strategic depth. The Vine Arrow skill's description has been updated to clarify that it only hits enemies upon landing. The Pain Offering skill has lost its Aura tag, and skills socketed in Meta Gems can no longer gain energy. Lastly, Lightning Bolt has been renamed to Greater Lightning Bolt, reflecting its unique source from the Choir of the Storm amulet, with adjusted damage mechanics.
Image: store.epicgames.com
Monster Changes
Mobs from Essence Monoliths can no longer use their skills immediately upon spawning, but this change comes with a significant increase in their Toughness. Certain bosses have had their hitboxes adjusted to better align with their visual attack animations, improving fairness in combat. The spawn rate of some monsters has been reduced, and their energy shield has been re-evaluated to enhance map clearing enjoyment. Visual effects for many mobs have been upgraded, and their attacks have been tweaked, resulting in over 40 changes that collectively enhance the game experience without drastically altering gameplay.
Image: diariotiempo.com.ar
Endgame Changes
In version 0.1.1, players can explore four new Tower Map areas, with the Lost Towers Map receiving an update. The Arbiter of Ash boss fight now offers six attempts instead of one, acknowledging its difficulty. The Falling Flame Seed skill can no longer be interrupted, and the Flaming Gale skill cannot be blocked. The boss now focuses more on players than minions. Maps now feature checkpoints, ensuring at least three Rare Monsters per map for consistent challenge and reward. Monster balance in several maps has been adjusted, with Untainted Paradise now boasting twice as many monsters. Some areas have more chests, and bosses appear more frequently, though the chance of a Map Boss dropping a Waystone has been reduced.
Image: corsair.com
Other Changes
The developers have fixed over 70 bugs related to client crashes, quest mechanics, and various in-game interactions. Visual effects have been corrected, and more than 20 controller-related issues have been resolved. Over 100 equipment items have had their stats and characteristics adjusted for a more balanced gameplay experience. Be sure to review your inventory! One notable change is to the item Original Sin, which now offers +17-23% Chaos Resistance instead of setting Chaos Resistance to zero.
Image: store.epicgames.com
This monumental update for PoE2 introduces over 300 changes. For a comprehensive look, you can read the full Patch Notes 0.1.1 on the official Path of Exile 2 website. We've highlighted the most significant updates here and are eagerly awaiting the next update and, ultimately, the release of version 1.0!