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Josef Fares Unveils Split Fiction Insights in Interview

By OliviaApr 11,2025

Josef Fares Unveils Split Fiction Insights in Interview

Josef Fares, the visionary behind Hazelight Studios, recently provided exciting updates on their upcoming game, Split Fiction, during an engaging interview with MinnMax. Fares reiterated Hazelight's steadfast dedication to delivering exceptional gaming experiences free from the constraints of live-service models and microtransactions. In his own words, "We're not going public. No microtransactions. We focus solely on delivering great gaming experiences."

Split Fiction promises a captivating narrative journey, with the core storyline expected to last between 12 to 14 hours, mirroring the duration of their critically acclaimed title, It Takes Two. For those eager to delve deeper, the inclusion of optional missions and additional content can extend the gameplay experience to approximately 16 to 17 hours.

While Hazelight has made its mark with cooperative gameplay, Fares hinted at the studio's openness to exploring single-player experiences in the future. He also revealed that Split Fiction's development budget is double that of It Takes Two, yet the studio remains committed to a complete, no-DLC approach, ensuring that all features are accessible from the game's launch.

Mark your calendars for March 6th, as Split Fiction is set to launch globally on PC, PS5, and Xbox Series X|S, promising another innovative and immersive experience from Hazelight Studios.

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