Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has been met with considerable player skepticism. The studio's president, Feng Ji, cited the difficulty of optimizing for the Series S's hardware constraints as the primary reason, highlighting the years of expertise required for such a task.
However, this claim has sparked a flurry of counterarguments. Many players suspect an exclusive deal with Sony is the true impediment, while others accuse the developers of insufficient effort, pointing to successful Series S ports of graphically more demanding titles as evidence.
The timing of the announcement also fuels the debate. The game's initial reveal was in 2020, the same year the Series S launched. The recent announcement of an Xbox release date at The Game Awards 2023 further intensifies questions about the developers' awareness of the console's specifications.
Player comments highlight this dissonance:
- "This contradicts previous reports. Game Science announced the Xbox release date in December 2023 – surely they knew the Series S specs then?"
- "Lazy developers and a mediocre engine."
- "I don't believe them. Games like Indiana Jones, Starfield, and Hellblade 2 run perfectly on the Series S."
- "It's just developer laziness. More demanding games work fine on the console."
The lack of a definitive answer regarding an Xbox Series X|S release only exacerbates the uncertainty surrounding Black Myth: Wukong's platform availability.