Helldivers 2装甲消极:综合指南和层列表
Helldivers 2将装甲分类为轻质,中和重型变种,每种都会影响移动性和防御能力。但是,真正改变游戏规则的人在于装甲的被动 - 强大的特权大大改变了游戏玩法。本指南提供了所有被动列表和层列表的完整概述,以优化您的负载。
Helldivers中的所有装甲被动2
Helldivers 2目前拥有14种装甲消极(截至写作)。请记住,这些被动只与身体装甲绑在一起。头盔和斗篷没有额外的奖金。选择正确的被动性对于适应各种任务挑战至关重要。
| Armor Passive | Description |
|---|---|
| Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
| Advanced Filtration | 80% resistance to gas damage. |
| Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries like internal bleeding. |
| Electrical Conduit | 95% resistance to lightning arc damage. |
| Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
| Extra Padding | +50 armor rating. |
| Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
| Inflammable | 75% resistance to fire damage. |
| Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
| Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
| Scout | 30% reduced enemy detection range; map markers generate radar scans. |
| Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
| Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
| Unflinching | 95% reduced recoil flinching. |

Helldivers 2装甲被动层列表(版本1.002.003)
该层列表根据各种任务和敌人类型的总体价值,实用性和有效性评估被动式。

| Tier | Armor Passive | Why? |
|---|---|---|
| **S** | Engineering Kit | Extra grenades are invaluable for diverse tasks: sealing bug holes, destroying fabricators/warp ships, using Thermites, and stun-locking enemies. |
| Med-Kit | Significantly boosts survivability, especially when combined with the Experimental Infusion booster, essentially allowing you to cheat death. | |
| Siege-Ready | Exceptional for managing large enemy groups; increased ammo and reload speed are game-changing, particularly for ammo-intensive weapons. | |
| **A** | Democracy Protects | Provides a strong defensive boost, especially early game, allowing survival against lethal attacks. |
| Extra Padding | Reliable across the board for increased damage resistance. | |
| Fortified | Highly effective generally, but especially crucial against Automatons; enhances survival against their rockets and improves weapon effectiveness against bots. | |
| Servo-Assisted | Excellent against Terminids; increased throwing range allows safe stratagem deployment and grenade use, while extra limb health mitigates claw attack damage. | |
| **B** | Peak Physique | Situational; melee combat is generally avoided, though the reduced weapon drag is useful against mobile enemies. |
| Inflammable | Best for fire-based builds, particularly effective on planets with fire tornadoes, and against Terminids and Illuminate. | |
| Scout | Useful for revealing enemy positions, improving strategic approaches; however, it lacks highlighting of points of interest or side objectives, limiting its value. | |
| **C** | Acclimated | Limited value; rarely will you encounter all four elemental damage types in a single mission. |
| Advanced Filtration | Only beneficial for gas-focused builds, and even then, the overall impact is minimal. | |
| Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. | |
| Unflinching | Minimal impact on combat effectiveness; recoil reduction is barely noticeable. |
本指南和一级列表应帮助您在Helldivers 2中选择装甲被动时做出明智的决定,从而改善生存和任务成功。请记住,元可能会随后更新。
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