Helldivers 2裝甲消極:綜合指南和層列表
Helldivers 2將裝甲分類為輕質,中和重型變種,每種都會影響移動性和防禦能力。但是,真正改變遊戲規則的人在於裝甲的被動 - 強大的特權大大改變了遊戲玩法。本指南提供了所有被動列表和層列表的完整概述,以優化您的負載。
Helldivers中的所有裝甲被動2
Helldivers 2目前擁有14種裝甲消極(截至寫作)。請記住,這些被動隻與身體裝甲綁在一起。頭盔和鬥篷沒有額外的獎金。選擇正確的被動性對於適應各種任務挑戰至關重要。
| Armor Passive | Description |
|---|---|
| Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
| Advanced Filtration | 80% resistance to gas damage. |
| Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries like internal bleeding. |
| Electrical Conduit | 95% resistance to lightning arc damage. |
| Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
| Extra Padding | +50 armor rating. |
| Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
| Inflammable | 75% resistance to fire damage. |
| Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
| Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
| Scout | 30% reduced enemy detection range; map markers generate radar scans. |
| Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
| Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
| Unflinching | 95% reduced recoil flinching. |

Helldivers 2裝甲被動層列表(版本1.002.003)
該層列表根據各種任務和敵人類型的總體價值,實用性和有效性評估被動式。

| Tier | Armor Passive | Why? |
|---|---|---|
| **S** | Engineering Kit | Extra grenades are invaluable for diverse tasks: sealing bug holes, destroying fabricators/warp ships, using Thermites, and stun-locking enemies. |
| Med-Kit | Significantly boosts survivability, especially when combined with the Experimental Infusion booster, essentially allowing you to cheat death. | |
| Siege-Ready | Exceptional for managing large enemy groups; increased ammo and reload speed are game-changing, particularly for ammo-intensive weapons. | |
| **A** | Democracy Protects | Provides a strong defensive boost, especially early game, allowing survival against lethal attacks. |
| Extra Padding | Reliable across the board for increased damage resistance. | |
| Fortified | Highly effective generally, but especially crucial against Automatons; enhances survival against their rockets and improves weapon effectiveness against bots. | |
| Servo-Assisted | Excellent against Terminids; increased throwing range allows safe stratagem deployment and grenade use, while extra limb health mitigates claw attack damage. | |
| **B** | Peak Physique | Situational; melee combat is generally avoided, though the reduced weapon drag is useful against mobile enemies. |
| Inflammable | Best for fire-based builds, particularly effective on planets with fire tornadoes, and against Terminids and Illuminate. | |
| Scout | Useful for revealing enemy positions, improving strategic approaches; however, it lacks highlighting of points of interest or side objectives, limiting its value. | |
| **C** | Acclimated | Limited value; rarely will you encounter all four elemental damage types in a single mission. |
| Advanced Filtration | Only beneficial for gas-focused builds, and even then, the overall impact is minimal. | |
| Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. | |
| Unflinching | Minimal impact on combat effectiveness; recoil reduction is barely noticeable. |
本指南和一級列表應幫助您在Helldivers 2中選擇裝甲被動時做出明智的決定,從而改善生存和任務成功。請記住,元可能會隨後更新。
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