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Honkai Star Rail 3.2 Boosts Banner Flexibility

By BrooklynNov 07,2025

Honkai Star Rail's gacha mechanics are evolving with exciting updates coming in version 3.2. According to recent leaks, HoYoverse plans to introduce groundbreaking changes that will give players unprecedented control over their character pulls.

Sakura Haven insiders reveal the new update will feature customizable pity mechanics for limited banners. Rather than settling for fixed standard characters in 50/50 pity situations, players can now tailor their selection pool. This innovative system allows partial or complete replacement of default options, putting players firmly in charge of their reward outcomes.

Blade vs Dang HuanImage: ensigame.com

Currently featuring seven predetermined characters, the pity system will transform into a customizable "Group" selection. Players can pick their ideal seven-character roster to create a personalized 50/50 pool. Whenever pity triggers unsuccessful rolls, players receive units from their curated roster instead of random defaults.

The initial "Group" selection combines existing standard characters with carefully chosen additional options, though the exact composition remains under wraps.

This revamped approach directly tackles common gacha frustrations by introducing strategic flexibility. Players can now target specific playstyles and preferences, significantly improving overall satisfaction. The changes demonstrate HoYoverse's commitment to evolving game systems based on player feedback.

While the selectable roster's contents aren't finalized, community speculation suggests potential inclusions ranging from past limited characters to completely new additions.

This systematic overhaul establishes HoYoverse as pioneers in player-centric gacha design. The customizable pity system could redefine industry standards across similar titles while strengthening Honkai Star Rail's competitive edge.

As anticipation builds within the community, players eagerly await concrete details about these transformative changes arriving with version 3.2.

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