The Blood of Dawnwalker: A Dark Fantasy RPG Unveiled
Rebel Wolves' recently revealed The Blood of Dawnwalker, a narrative-driven open-world dark fantasy action-RPG, promises a unique gameplay experience. The game reveal event, held January 16th, shed light on its compelling story and intriguing mechanics.
Embark on Coen's Journey
Players will assume the role of Coen, a Dawnwalker—a being existing between human and vampire—in the fictional 14th-century setting of Vale Sangora. Unlike typical protagonists, Coen is portrayed as emotionally vulnerable and relatable, according to narrative director Jakub Szamalek. His quest: save his family within a 30-day/night timeframe, against the backdrop of a crumbling civilization under the tyrannical rule of the ancient vampire, Brencis. While the game operates on a modified time scale, offering substantial playtime.
The reveal trailer showcases Coen's supernatural abilities, including enhanced agility and subtle magic, hinting at a unique blend of action and occult elements.
Addressing fan queries on Discord, Rebel Wolves clarified the Dawnwalker nature. They are not simply hybrids but a distinct entity. The game's magic system emphasizes occult practices—rituals, amulets, and summonings—rather than flamboyant spellcasting.
A Narrative Sandbox with Choice and Consequence
Despite Coen's central goal, The Blood of Dawnwalker is designed as a "narrative sandbox," prioritizing player agency and freedom. Nonlinear gameplay and choices that impact the world are key features. To maintain this single-player focus, multiplayer or co-op modes are absent. However, romanceable characters, including those from various races (uriashi, kobolds, potentially werewolves), will enrich Coen's journey.
Developed by former CD Projekt Red developers (known for The Witcher 3 and Cyberpunk 2077), The Blood of Dawnwalker is slated for release on PC, PlayStation 5, and Xbox Series X|S, though a release date remains unannounced.